Tuesday, November 2, 2010

Busy time

Credit : arseni.deviantart.com
Hello there, it's been a long time !

As you can see, I wasn't in the mood to write article recently.
Parts of my life needed my full time attention and still do. Anyway I find a solution to keep you entertained.
For now on I'm going to share with you meaningful articles I read as many as I can. Don't be afraid I'll give you a short pitch for each of them, so you'll easily pick the ones you like without wasting you time !

I hope you're not to disappointed with this move, but nowadays I need my time for other things than writing.

Enjoy and keep on the creative work !

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We're going to start with two short but very practical article from Raph Koster :
  • This first article is mostly about basics, but it's always worth keeping in touch with simple meaningful guidelines so read it ! Oh and it's quite short, so there's no reason not to read it.
    The fundamentals of game design
  • The second one is a list of small thoughts that could help you trigger good ideas or resolve method flaws you could struggle with while making games. Keep it bookmarked it could help you one day particularly if you get stuck with a game design or creative issue.
    40 ways to be a better game designer
Happy reading !